>>43083 fugg I clipped at the wrong part whatever fuck it
It's fun to explore and has a really sleek polish although you can still tell it's got a few kinks like "next" button being "nest." I have no idea why Russian brains translated it that way. I thought x was k or h sound?
At any rate I think that Insomnia: the Ark
truly showcases precisely the argument that I had made a couple years ago on here about how I truly believe in Russian and Slav in general potential for the gaming market. Of the games I have played or found lately that are good compared to ones that are shit or disappointing the overwhelming majority have been Russians or Poles doing their thing versus American studios. I do not know why this is. People try to blame stupid shit like muh Wyman and esjays ruinin muh vidya but I think that it clearly is something else poisoning gaming, which is our corporate culture or something else to do with it.
Like the utter destruction of Bullfrog or Pandemic or Troika or Visceral clearly had absolutely fucking nothing to do with trannies or feminists or whatever. Those all clearly had something to do with corporations and the worship of money and "pushing out a product" rather than the craftsmanship that went into good gaming. This is not to say that these kinds of interest groups aren't poisoning it in their own way, but then again so can pandering to frogposters and frankly I found things like the Fallout 2 tribals not offensive but just annoying and cringey. I'm not going to go on about this again but suffice to say as I've noted in the past what kills it is bad writing, and that one of the sole examples I ever found was Shadowrun Dragonfall specifically because the writing was so contrived and terrible, which I have always found in far greater overwhelming measure with contrived 90s action flick cutouts in shitty FPS games and that terrible bimbo add on for teenage boys or the dudebros who afflicted Western gaming like Mass Effect 2-3 and Dead Space 3, all of which has the same common denominator.
I have found Eastern non-jap gaming refreshing in that manner and pray they dont ultimately succumb to the same bullshit that has killed a lot of Western gaming. Like I just tried playing Distrust
which is apparently a I would like to talk about how P-O-L-A-N-D is Christ among nations would you like to hear about life in Krakow most modern city and
Eastern game also, and while that has an utterly horrifying bent towards mobileshit I also found it incredibly fun, kinda like a mix between This War of MineEuropean game
and Darkwoodwhich is the best ally America ever had even greater ally than Australia who endured even after Nazi and Soviet occupation retaining glorious cultural learnings and language in spite of
and then I stop playing and think about its origins and I'm dismayed again.
Why is it that the entire American media sphere has become such shit lately? Films too. So much capeshit. So much trash. And then we get stuck with fucking lootboxes and Godus got a shitty phonetrash gems system.
No, the problem I think cuts much deeper. You see when I play this game its immediately apparent that the devs of Insomnia
had real passion, and employed real artistry and hard work. What becomes so apparent is the simple fact that what is killing gaming is that the objective of Western studios is nothing but money, whereas the Slavs and French for example have creating an actual damn game and piece of art as their end goal. That's the difference. And that is part of why you have a rare instance of muh virtue signaling, because they're not concerned about a game being made but rather enough pandering to focus groups to make money because it doesnt matter if you threw it in the trash after 5 hours so long as you bought it and don't get a refund. Wolfenstein Young Blood
is a great example of that. The bullshit with the game is ultimately because making a great game was never the objective.
I'm sorry to go on this long diatribe but these are all things we already all know and often don't directly talk about. Like gamergate itself wasn't even about feminists or whatever the fuck but the corruption of gaming by corporate cash, and it is utterly telling how a fewnerds bitching about that got immediately perverted into some pointless identity politics kulturkampf wankfest.
I am not saying Slavs don't ever do that I mean hell Crossout
or whatever that RTS phone game I wasted money on was called are examples but even Crossout I played for years and years without spending a dime because it's just a great game.
I feel like truly the future of gaming belongs not to the West nor to Japan and Koreans, but rather to the Eastern Europeans--indeed, that future has already arrived. Seemingly every time I find a truly great game that makes me feel almost like I'm playing a 90s or early 2000s American game with a real heart and soul put into it, with great story and atmosphere, with well crafted everything, that's immediately fun to play, and that even the random bugs or jank ends up being just part of the whole endearing package more than anything, I find out it was some Poles or Russians or Ukrainians who did it.
So at the very least I can be happy about that today. Even with dewling with bitchy people today or anything else, I can at least be happy that just as I predicted years ago the Eastern Europeans would begin building a kind of American nerds programming in their garage in the 90s feel sort of foundation for truly great gaming. The reason for that is because these are being made by people who truly devote themselves to making a good game, rather than a bunch of failed film students being extracted by a bunch of useless business majors who couldn't care less about what they're selling nor anything beyond the next quarter.